Digital painting techniques : volume 3 / 3DTotal.com .

By: 3DTotal.com (Firm)
Material type: TextTextCopyright date: Worcester, England : 3D Total Publishing, © 2011Description: 286 pages : illustrations (chiefly color) ; 29 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9780955153068Subject(s): Computer art -- Technique | Digital painting -- TechniqueLOC classification: N7433.8 | .A14 2011 v.3Summary: "Digital Painting Techniques: Volume 3 presents another collection of inspiring and motivational tutorials for artists of all levels. A range of top professionals share the benefits of their experience in the digital art industry and offer tips, tricks, and advice intended to help the next generation of artists reach new heights. The chapters contained within this book are wide-ranging and comprehensive. Robh Ruppel and Ignacio Bazan Lazcano tackle the subject of futuristic cities, Thomas Pringle and Craig Sellars look at creating concept art for games, and Peter Swigut rounds things off by covering the matte painting. Their in-depth tutorials are rich in advice about how to improve workflows and produce portfolio-worthy artwork, making Digital Painting Techniques: Volume 3 an essential resource for any digital artist."
List(s) this item appears in: Featured Multimedia Arts Books
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Item type Current location Collection Call number Status Date due Barcode Item holds Course reserves
Books Books CIIT College of Arts and Technology
Multimedia Arts Section
Non-fiction N7433.8 .A14 2011 v.3 (Browse shelf) Available 004153

Color Theory

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Includes index.

"Digital Painting Techniques: Volume 3 presents another collection of inspiring and motivational tutorials for artists of all levels. A range of top professionals share the benefits of their experience in the digital art industry and offer tips, tricks, and advice intended to help the next generation of artists reach new heights.

The chapters contained within this book are wide-ranging and comprehensive. Robh Ruppel and Ignacio Bazan Lazcano tackle the subject of futuristic cities, Thomas Pringle and Craig Sellars look at creating concept art for games, and Peter Swigut rounds things off by covering the matte painting. Their in-depth tutorials are rich in advice about how to improve workflows and produce portfolio-worthy artwork, making Digital Painting Techniques: Volume 3 an essential resource for any digital artist."

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